Incremental Bowling demo
WISHLIST ON STEAM!
Incremental Bowling
Incremental Bowling is exactly what it sounds like. Shove bowling pins into the score area, buy upgrades, and automate the whole lane to score more and more points!
It starts with one ball. Soon you'll have pins flying in every direction.
Knock them down
Send a ball down the lane and watch it plow through whatever is in its way. Pins scatter, and no two throws ever break the same way.
Every pin you drive into the score area pays out, then reappears somewhere on the lane for you to knock down again.
Build a lane that plays itself
Fans that keep the balls rolling forward. Chargers that make pins pay out many times over. Machines that swallow a ball and fire it back out whichever way you point them.
Watch the lane turn into something that feeds itself, balls looping around, picking up charge, coming back through the pins again.
Chain them together
Score fast enough and the pins start chaining. The longer the chain runs the bigger it pays.
Watch it grow
Win a tournament to grow everything. A wider lane. More pins on it. New machines and new upgrades to spend your winnings on.
Then sit back
Producers speed up. Fans and chargers stack. Before long the lane is throwing, charging and scoring entirely without you, and the points just pile up.
Features
- A tournament ladder, each rung unlocking new machines, new upgrades and a bigger lane
- Fans, chargers, producers and redirectors to buy, place and switch on, several with their own settings to tune
- Upgrade tracks for pin value, throw power, ball capacity, charge power, combo time and more
- A lane that grows from a narrow strip to a screen full of colliding pins
- Physics on every ball and pin, whether you threw it or a machine did
- Chunky low-res pixel art
Can you clear the last tournament?
| Updated | 15 hours ago |
| Published | 3 days ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Rating | Rated 3.8 out of 5 stars (14 total ratings) |
| Author | Reniform Games |
| Genre | Simulation |
| Made with | Godot |
| Tags | Arcade, Idle, Incremental, Pixel Art, Retro, Top-Down |
| Average session | About an hour |
| Languages | English |
| Inputs | Mouse |
| Links | Steam, Steam, Twitter/X, Instagram |
| Content | No generative AI was used |
Download
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Comments
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Feels really cool!
But 1) add option to keep system cursors. I barely see it at some progress. 2) Just dropping game as demo ends isn't good... Why don't give the way to continue with further upgrades just locked?!
I wish the web version saved your game
Thanks for playing! I just pushed an update to the web build that lets you save without having to click “Save and Quit" and crash the game.
nice one, can't wait for the full game
Thank you for playing!
Awe I had a good system going and then it made me start over. There should be a continue option not just a restart.
needs abetter way to shoot bawls than the fan
wishlist steam page doesnt work ty for the game
Sorry, it's fixed now:)
Here's the link to the steam page: https://store.steampowered.com/app/5133360/Incremental_Bowling/